But the one thing I will say is that if the physical version of "Plus" has a chance of doing well it's going to be the Switch version that will allow it to do so, and that's the version that should be advertised the most. Regarding sales: I'm not gonna make any predictions because who knows anything can happen-people rarely come super close with their estimates. It also looks to me like this book is the DLC for the 25th anniversary C&B book, and that's neat. Another interesting thing is they included the illustrations that appeared in those little booklets they gave on hand last year and many of us couldn't get. Ranting aside, I love the physical edition, and my favourite part from the artbook is the Yasuhara-style concept art, which looks like he really did them. I'm a bit frustrated by the fact SMA part 5 isn't up yet, neither the DLC nor the update patch is available yet at Steam, and what I already have is a game for a console I don't own yet. Seems like he was already a Sonic fan, because he was interested in Sonic funko pop toy too, but thing here is that Mania being on store shelves really works as a market strategy and more people will be buying it than just collectors only because they notice easily it exists. I've already got my pre-ordered copy at GAME an there was some little kid enthusiastically asking his mom to have Mania Plus while checking the package on the shelves. We'll see how things unfold in the following weeks/months. If -all of this- was intended specifically for a enthusiast market, then it goes without saying that whoever in Sega responsible for handling Mania Plus's physical re-release clearly fucked up somewhere and is wasting a significant amount of resources in the process, which I'm pretty skeptical of suspecting is what actually happened.īut hey, that's just what I think. (Same goes for producing tie-in products like the Mania Adventures animated miniseries and today's uploaded retro informercial, although those are clearly supplementary materials that don't have as much of a public reach.) Mania Plus with the publishing format Sega is taking here is clearly being produced for and aimed towards a general audience who may or may not have bought Mania already-not just for (retro) Sonic purists willing to throw down additional money for multiple/physical copies. You don't go this far for a retail re-release if you're making it for or think it is only going to sell to a diehard audience. The only corner Sega could be said to cut with this re-release is the lack of an Xbox One release in Japan.which is not only an arguably negligible loss considering how unpopular that platform is in that region but is also somewhat mitigated by Sega going a further extra mile with the Japanese release, since JP PS4/Switch releases will also be receiving the game soundtrack and a region-exclusive reversible cover. The list goes on.īut Sega's not only treating Mania Plus as a mainstream release (wide distribution) they're adding the artbook, hologram slipcover, and reversible cover in every copy, and this is all being put together to be sold under a budget price. License it out to a smaller publisher (like Limited Run Games), etc. Decide not to produce a physical re-release for a specific region. Make the Mania Plus re-release exclusive to a certain platform. There are plenty of options Sega could had explored if they felt a physical release of Mania would only be bought by a niche audience. Sega is clearly not handling the Mania Plus re-release in that manner, which is where my contention lies. Spin Dash your way through numerous zones in Classic mode with the game’s original resolution and limited lives, or the new Anniversary Mode with unlimited lives in revamped widescreen HD.Click to expand.Something intended specifically for the hardcore is what something like Mania's Collectors' Edition is for. This bundle also includes 12 Sonic Game Gear titles, previously released add-on content, playable Knuckles in Sonic CD, and for the first time ever, Amy Rose as a playable character in Sonic the Hedgehog 1, 2, Sonic 3 & Knuckles, and Sonic CD! With more content than ever before, this is the definitive way to experience these classic games!Įxplore 4 classic remastered Sonic titles – Sonic the Hedgehog, Sonic 2, Sonic 3 & Knuckles, and Sonic CD in high-definition, with all-new opening and ending animations for each title! Sonic Origins Plus features the four beloved classic titles in Sonic Origins – Sonic the Hedgehog, Sonic 2, Sonic 3 & Knuckles, and Sonic CD with remastered visuals, bonus characters, added modes, challenges, behind-the-scenes content and more while adding significant improvements. The Blue Blur is back with an expanded multi-game collection of classic Sonic the Hedgehog games - Sonic Origins Plus!
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